The stylized cliff/boulders I made for Coreborn, a survival game by Blankhans. These were created for their Ambros Biome. I made them as modular as possible so the Level Artists can use them in many different situations. And they did a great job with that and used them quite well. A few examples of their work is shown here, too. Keep in mind most of the shots are still WIP as it's a live service game with a changing world.
Each shape has been created for many purposes and can even be used upside-down. A few boulder type meshes have also been created so they can vary the bigger cliff meshes. For their flat tops we use Up Materials of grass so I basically scaled the top parts down in the UVs to have more UV space for the sides.
Cliff Placement done by Sebastian Kraus:
https://www.artstation.com/lichtalb
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